0:50:06 by CeeJ
0:53:25 by CeeJ
0:57:19 by CeeJ
The Ocarina of Time Randomizer community and ZeldaSpeedRuns are proud to announce our second Accessible Randomizer Tournament! Similar to last tournament, we will be having a qualifying stage and a bracket stage, with some adjustments made to both of them. Many of the matches, including all qualifiers, will be streamed live on our Twitch channel: twitch.tv/zeldaspeedruns
The tournament will take place on version 4.0 when it is released. We encourage participants to practice on the dev build before the official release of 4.0: Github
Exact dates for the tournament will be made available shortly after the release of 4.0.
We will be using the “Accessible” ruleset. Please be aware that the ruleset has had slight changes recently due to community voting. You can find the full ruleset here.
Qualifiers and Bracket races will feature slightly different settings. We would like qualifiers to be as inclusive as possible for beginners, then make very slight changes for the bracket to help with small issues such as misleading hints and logic.
Settings for Qualifiers will be listed in the “Training Ground” and “Weekly Races” channels of the OoTR Discord after 4.0 is released.
Emulators are allowed. However, if you use an emulator, you must enable frame and input display if available, otherwise you must capture the entire emulator window.
For reasoning behind most of the listed settings, including some others that we discussed but excluded, please check here: Settings Reasoning
If you do not wish to participate in the bracket stage of the tournament, please inform an organizer or discord mod as soon as possible. If you do not wish to participate in the bracket, you can still freely enter any of the qualifier races.
This season, we will be handling qualifiers a little bit differently, but with the same overall format. There is NO sign-up necessary to enter qualifiers and have your points calculated for the leaderboard.
Calculation Formula: (1 - [(your finish time - average of top 3 finish time) / average of top 3 finish time])*1000
To see how last season’s standings would have looked using this calculation:
At the end of the qualifier races, the top 32 players based on point values will qualify for the bracket stage. In the case of a tie, the player with the highest individual point value from any race will win the tiebreaker. If it is still tied, the second highest race will be considered, and so on.
We are looking forward to this tournament and hope you will stop by for lots of Rando and high quality gameplay!