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Ocarina of Time
100% No Source Requirement rules
Have 20 Hearts
Have all songs
Have 100 Golden Skulltulas
Have Double Defense and Double Magic
Have the Gerudo Card and Stone of Agony
Have all items on the Item Select subscreen (Eg. Din's Fire, Boomerang)
Have all highest item capacity upgrades
Have all highest item upgrades
Have all equipment on the Equipment subscreen (Eg. Goron Tunic, Hover Boots, Golden Scale)
Have all Spiritual Stones (Eg. Zora's Sapphire) and Medallions (Eg. Fire Medallion)
Complete the game (reach the credits)
Ocarina of Time rules
Timing starts when selecting "Yes" (or equivalent) on the file select screen.
When game completion is required, timing ends on first frame of any cutscene that naturally occurs after final hit on Ganon.
If defeating Ganon, this is the first frame of the final blow cutscene
If warping into the credits, this is the first frame of the fade in cutscene (i.e no visible hud, no dialog boxes)
When running on Wii Virtual Console, only unmodified wads of NTSC 1.2 J, NTSC 1.2 U, or PAL 1.1 Wii are allowed.
Using savestates (e.g. Wii U Virtual Console) is banned.
Emulator Specific Rules
Runs performed on an emulator are not valid candidates for verification.
You must use Project 64 1.6 or Project 64 1.7. All other emulators are banned.
You must use the default settings for emulation.
Tricks or glitches exclusive to 1.0/1.1 cannot be used.